{
  "kubejs.ponder.fission_mek.header": "Mekanism Fission Reactor",
  "kubejs.ponder.fission_mek.text_1": "The Edges Must Be Casings",
  "kubejs.ponder.fission_mek.text_2": "The Walls Can Be Either Casings Or Glass",
  "kubejs.ponder.fission_mek.text_3": "Place Fuel Assembly Blocks Inside To Make The Fuel Rods",
  "kubejs.ponder.fission_mek.text_4": "Place Control Rod Assembly At The Top Of Each Fuel Rod",
  "kubejs.ponder.fission_mek_fuelrod.header": "Mekanism Fission Reactor: Fuel Assembly",
  "kubejs.ponder.fission_mek_fuelrod.text_1": "Place Fuel Assembly Blocks Inside To Make The Fuel Rods",
  "kubejs.ponder.fission_mek_fuelrod.text_2": "Fuel Rods are created with several Fission Fuel Assembly blocks with a Control Rod Assembly on top.",
  "kubejs.ponder.fission_mek_fuelrod.text_3": "Place Control Rod Assembly At The Top Of Each Fuel Rod",
  "kubejs.ponder.fission_mek_fuelrod.text_4": "Control Rod Assembly blocks are placed 1 block from the ceiling.",
  "kubejs.ponder.fission_mek_fuelrod.text_5": "Fuel Rods Cannot Touch",
  "kubejs.ponder.fission_mek_fuelrod.text_6": "Multiple Fuel Rods work best in a checkerboard pattern.",
  "kubejs.ponder.fission_mek_logic.header": "Mekanism Fission Reactor: Logic Adapters",
  "kubejs.ponder.fission_mek_logic.text_1": "Logic Adapters allow Redstone Control for Reactors.",
  "kubejs.ponder.fission_mek_logic.text_2": "Right Click to Open Configuration Settings",
  "kubejs.ponder.fission_mek_logic.text_3": "With two, you can set up a Fail Safe that can shut off the Reactor under certain conditions.",
  "kubejs.ponder.fission_mek_logic.text_4": "Set this one to Activation",
  "kubejs.ponder.fission_mek_logic.text_5": "Set this one to Damage Critical.",
  "kubejs.ponder.fission_mek_logic.text_6": "When the Reactor has Critical Damage, it will give off a redstone signal.",
  "kubejs.ponder.fission_mek_logic.text_7": "We can use this to activate a piston with gravel or sand on it to activate an Observer.",
  "kubejs.ponder.fission_mek_logic.text_8": "This is an Oberserver facing towards the Gravel. The Gravel will activate it and turn off the reactor.",
  "kubejs.ponder.fission_mek_port.header": "Mekanism Fission Reactor: Ports",
  "kubejs.ponder.fission_mek_port.text_1": "A Reactor Needs At Least 4 Ports",
  "kubejs.ponder.fission_mek_port.text_2": "Ports Can Be Changed Using A Configurator",
  "kubejs.ponder.fission_mek_port.text_3": "Required Ports:",
  "kubejs.ponder.fission_mek_port.text_4": "Input Coolant",
  "kubejs.ponder.fission_mek_port.text_5": "Input Fuel",
  "kubejs.ponder.fission_mek_port.text_6": "Output Waste",
  "kubejs.ponder.fission_mek_port.text_7": "Output Heated Coolant",
  "kubejs.ponder.fusion_activation.header": "Mekanism Fusion Reactor: Activation",
  "kubejs.ponder.fusion_activation.text_1": "To activate the Fusion Reactor, we will need a few things.",
  "kubejs.ponder.fusion_activation.text_2": "You will need to put a Hohlraum filled with D-T fuel in the Controller.",
  "kubejs.ponder.fusion_activation.text_3": "You will need to shoot 400MRF using Lasers into the Laser Matrix.",
  "kubejs.ponder.fusion_activation.text_4": "The Laser Amplifier needs to have the Red face pointing towards the Matrix.",
  "kubejs.ponder.fusion_activation.text_5": "You will also need to give the Reactor fuel.",
  "kubejs.ponder.fusion_activation.text_6": "For Deuterium",
  "kubejs.ponder.fusion_activation.text_7": "For Tritium.",
  "kubejs.ponder.fusion_activation.text_8": "The Reactor mixes the D-T fuel at a set rate when they are pumped in separately.",
  "kubejs.ponder.fusion_reactor.header": "Mekanism Fusion Reactor",
  "kubejs.ponder.fusion_reactor.text_1": "The Fusion Reactor can be used to generate millions of RF per tick.",
  "kubejs.ponder.fusion_reactor.text_2": "Ports Can Be Changed Using A Configurator",
  "kubejs.ponder.fusion_reactor.text_3": "The Fusion Reactor is built using this pattern for each face.",
  "kubejs.ponder.fusion_reactor.text_4": "You will need a port for exporting power.",
  "kubejs.ponder.fusion_reactor.text_5": "The Laser Matrix is used to kickstart the reactor.",
  "kubejs.ponder.fusion_reactor.text_6": "The Fusion Reactor Controller must be placed in the middle of the top face.",
  "kubejs.ponder.fusion_reactor.text_7": "You will need two ports for inputting Deuterium",
  "kubejs.ponder.fusion_reactor.text_8": "and Tritium.",
  "kubejs.ponder.harvest1.header": "Using the Harvester Pylon",
  "kubejs.ponder.harvest1.text_1": "The Harvester Pylon",
  "kubejs.ponder.harvest1.text_10": "needs storage above it",
  "kubejs.ponder.harvest1.text_11": "to place harvested items into",
  "kubejs.ponder.harvest1.text_12": "The Harvester Pylon",
  "kubejs.ponder.harvest1.text_13": "can be set to harvest",
  "kubejs.ponder.harvest1.text_14": "in an area of:",
  "kubejs.ponder.harvest1.text_15": "3x3",
  "kubejs.ponder.harvest1.text_16": "5x5",
  "kubejs.ponder.harvest1.text_17": "7x7",
  "kubejs.ponder.harvest1.text_18": "9x9",
  "kubejs.ponder.harvest1.text_2": "is placed in the water",
  "kubejs.ponder.harvest1.text_3": "block for the farm",
  "kubejs.ponder.harvest1.text_4": "The Harvester Pylon",
  "kubejs.ponder.harvest1.text_5": "needs a hoe in it\u0027s",
  "kubejs.ponder.harvest1.text_6": "inventory to operate",
  "kubejs.ponder.harvest1.text_7": "it\u0027s durability will be",
  "kubejs.ponder.harvest1.text_8": "used during harvesting",
  "kubejs.ponder.harvest1.text_9": "The Harvester Pylon",
  "kubejs.ponder.induction_mek.header": "Mekanism: Induction Matrix",
  "kubejs.ponder.induction_mek.text_1": "The Induction Matrix is used to store tons of Power.",
  "kubejs.ponder.induction_mek.text_2": "The Edges Must Be Casings",
  "kubejs.ponder.induction_mek.text_3": "The Faces Can Be Either Casings Or Structural Glass.",
  "kubejs.ponder.induction_mek.text_4": "Ports Are Used To Transfer Power.",
  "kubejs.ponder.induction_mek.text_5": "Ports Can Be Changed Using A Configurator.",
  "kubejs.ponder.induction_mek.text_6": "Induction Cells Are Used To Increase Power Storage.",
  "kubejs.ponder.induction_mek.text_7": "Induction Providers Are Used To Increase Power Transfer Rate.",
  "kubejs.ponder.induction_mek.text_8": "The Matrix Must Have One Cell and One Provider.",
  "kubejs.ponder.sps.header": "Mekanism Supercritical Phase Shifter (SPS)",
  "kubejs.ponder.sps.text_1": "The SPS converts Polonium into Antimatter Gas using a large amount of power",
  "kubejs.ponder.sps.text_2": "Ports Can Be Changed Using A Configurator",
  "kubejs.ponder.sps.text_3": "The SPS is built using this pattern for each face.",
  "kubejs.ponder.sps.text_4": "On one side, you will need a Port in the middle to input power.",
  "kubejs.ponder.sps.text_5": "On the inside, place a Supercharged Coil on the Port.",
  "kubejs.ponder.sps.text_6": "You can also use two Supercharged Coils for max power usage.",
  "kubejs.ponder.sps.text_7": "You will need one Port for inputting Polonium.",
  "kubejs.ponder.sps.text_8": "And another for exporting Antimatter Gas.",
  "kubejs.ponder.tomb1.header": "Getting Started with Corail Tombstone",
  "kubejs.ponder.tomb1.text_1": "Kill Undead Mobs",
  "kubejs.ponder.tomb1.text_2": "This has a rare chance to drop Grave\u0027s Dust",
  "kubejs.ponder.tomb1.text_3": "And a rarer chance to drop Essence of Undeath",
  "kubejs.ponder.tomb2.header": "Graves",
  "kubejs.ponder.tomb2.text_1": "Graves come in two marble colors",
  "kubejs.ponder.tomb2.text_2": "and six different styes",
  "kubejs.ponder.tomb2.text_3": "30 minutes after a grave is placed",
  "kubejs.ponder.tomb2.text_4": "or the previous soul is used",
  "kubejs.ponder.tomb2.text_5": "a new soul will spawn",
  "kubejs.ponder.turbine_mek.header": "Mekanism: Industrial Turbine",
  "kubejs.ponder.turbine_mek.text_1": "The Industrial Turbine uses Heated Coolant to create Power.",
  "kubejs.ponder.turbine_mek.text_10": "A max of 5 can be placed. They either must connect to each other, or be touching the Rotational Complex.",
  "kubejs.ponder.turbine_mek.text_11": "Saturating Condensers are used to convert Steam back into Water. These are not required, but must be placed on or above the Coil Layer.",
  "kubejs.ponder.turbine_mek.text_12": "The Top Face can be replaced with Turbine Vents, if needed.",
  "kubejs.ponder.turbine_mek.text_2": "The edges must be made of Turbine Casings.",
  "kubejs.ponder.turbine_mek.text_3": "The faces can be Turbine Casings, Structural Glass, Valves, or Vents.",
  "kubejs.ponder.turbine_mek.text_4": "Turbine Valves pump in Steam, or export Power.",
  "kubejs.ponder.turbine_mek.text_5": "Turbine Rotors must be placed in the middle. Each Rotor uses 2 Turbine Blades.",
  "kubejs.ponder.turbine_mek.text_6": "A Rotational Complex must be placed on top of the Turbine Rotor.",
  "kubejs.ponder.turbine_mek.text_7": "Pressure Dispersers must fill the layer around the Rotational Complex.",
  "kubejs.ponder.turbine_mek.text_8": "Starting on this layer, Turbine Vents can be used for the outer faces. These also export Water from the Turbine.",
  "kubejs.ponder.turbine_mek.text_9": "Electromagnetic Coils are placed on top of the Rotational Complex."
}